Sky Box has a box?

  • Thread starter Thread starter internacin
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internacin

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I have 2 questions today:
1.) Why is there an outline of a box at the top of my skybox?
How do i fix this?
2.) I'm working on a hl2 single player map, and when i start the map, my player has no health or weapons. How do i edit the info_player_start so that he will start with 100% health, and a crowbar or such?

Thanks guys!
 
internacin said:
I have 2 questions today:
1.) Why is there an outline of a box at the top of my skybox?
How do i fix this?

Is your skybox enclosed with a skybox texture on all sides? I had a problem with a black square at the top of the skybox, and then I noticed that the bottom surface of my skybox was nodraw rather than skybox. Changed it to skybox, everything worked.
 
I don't think your skybox outline is any fault of yours. In your advanced video settings, set texture quality to High... I noticed if you lower it to Medium or Low you can see the edges at the top of the skybox texture. Very ugly.
 
Awsome... Thanks... Now, about the properties of info_player_start ???
 
Oh yeah. JUst place your item_suit right over top of your info_player_start so it is picked up instantly when you start the level (put a check in the "Short Logon" flag if you don't want to see Gordon stretch his arms out when he picks up suit). Do the same with weapon_crowbar etc., ammo_... and some item_battery(s) if you want the suit to have some charge.
It doesn't matter if you put all this stuff inside or stack it on top of the info_player_start entity.
 
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