smd expoting an stuff

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crackhead

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i decided i should learn how to skin and get my models into hammer before i mass produce the props for my mod so i was wondering how i link the texture file to the model when i put it in hammer. do i just make the skin a vtf or wateva the format is for textures and then in the code for the model theres a line for the texture? also does anybody know where i can find the code for a static prop?
 
here's some example code for a static prop:

$modelname "mallsign2.mdl"
$cdmaterials models

$scale 1.7
$surfaceprop "default"

$staticprop


$body studio "mallsign2"

$sequence idle "mallsignidle" loop fps 15




The body part is where you assign the texture
 
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