Just wondering if anyone's looked into it, and made heads and tails of it yet.
I was wondering if Valve's AI is really up to snuff to what they said it was.
It seems it is in game, but that it's also very buggy and has a hard time deciding what to do.
so is there stuff in there for trying door that are barricaded, ect?
just wondering how well they did with it
I was wondering if Valve's AI is really up to snuff to what they said it was.
It seems it is in game, but that it's also very buggy and has a hard time deciding what to do.
so is there stuff in there for trying door that are barricaded, ect?
just wondering how well they did with it