Cheomesh
Newbie
- Joined
- Aug 18, 2007
- Messages
- 2,972
- Reaction score
- 19
...and I have given it a 95/100!
Everything seems well done. My only complaints:
Cannot "un-dual wield" your pistols, so once you pick up a second one you lose your iron sights, and since I'm playing without crosshairs (highest difficulty removes them), I'm stuck using the laser pointer sight for it.
Mounted MG's are oddly inaccurate and overheat really fast, even for machineguns.
Korean forces absorb quite a bit of firepower.
I seem to carry unlimited upgrades for the weapons. I can put a reflex sight on the shotgun, and both rifles I've found so far, without switching them out.
As for what I really liked:
Korean soldier AI is spiffy. They actually flanked me and stuff while I was in a superior firing position.
Shotgun can actually down people from range. While I haven't seen what it's spread is like yet, it gets guys from beyond point blank.
Iron sights!
Melee attacks with weapons!
Super strength = super high jump!
Actually holding stuff when you pick it up!
Human shields -- I can choke some Korean soldier and tote him with me, using him as a shield, though he oddly does not struggle much.
What I dislike:
No combat knife While I have my fists, every boyscout knows better than to leave home without a knife!
Shadows lag. I switch a weapon and my shadow is .5 seconds behind me, which is weird. It also has a generic "carry" image. Regardless of what you're holding, it seems as if he's carrying it on his shoulder, only nothing shows up there.
Chickens are fragile, and so are turtles. When I picked them up and tossed them, they both died :|
So all in all I think this is great. I just preordered my Collectors Edition tonight from New Egg. Also, in the gameplay demo they said that the turtle was some sort of "secret animal" you could mess with. I found it
Everything seems well done. My only complaints:
Cannot "un-dual wield" your pistols, so once you pick up a second one you lose your iron sights, and since I'm playing without crosshairs (highest difficulty removes them), I'm stuck using the laser pointer sight for it.
Mounted MG's are oddly inaccurate and overheat really fast, even for machineguns.
Korean forces absorb quite a bit of firepower.
I seem to carry unlimited upgrades for the weapons. I can put a reflex sight on the shotgun, and both rifles I've found so far, without switching them out.
As for what I really liked:
Korean soldier AI is spiffy. They actually flanked me and stuff while I was in a superior firing position.
Shotgun can actually down people from range. While I haven't seen what it's spread is like yet, it gets guys from beyond point blank.
Iron sights!
Melee attacks with weapons!
Super strength = super high jump!
Actually holding stuff when you pick it up!
Human shields -- I can choke some Korean soldier and tote him with me, using him as a shield, though he oddly does not struggle much.
What I dislike:
No combat knife While I have my fists, every boyscout knows better than to leave home without a knife!
Shadows lag. I switch a weapon and my shadow is .5 seconds behind me, which is weird. It also has a generic "carry" image. Regardless of what you're holding, it seems as if he's carrying it on his shoulder, only nothing shows up there.
Chickens are fragile, and so are turtles. When I picked them up and tossed them, they both died :|
So all in all I think this is great. I just preordered my Collectors Edition tonight from New Egg. Also, in the gameplay demo they said that the turtle was some sort of "secret animal" you could mess with. I found it