J Jonnerz Guest May 4, 2005 #1 Hi I have a problem on Softimage XSI for Half Life 2, can somone tell me how how to make a model have a material from a polygon mesh. What i have is this: what I want is somthing like that: or that:
Hi I have a problem on Softimage XSI for Half Life 2, can somone tell me how how to make a model have a material from a polygon mesh. What i have is this: what I want is somthing like that: or that:
M mikeandike22 Newbie Joined Apr 23, 2005 Messages 298 Reaction score 0 May 4, 2005 #2 right click the eye(also try the camera not sure which one it is) in the corner of you view and select shaded from the drop down list.
right click the eye(also try the camera not sure which one it is) in the corner of you view and select shaded from the drop down list.
J Jonnerz Guest May 4, 2005 #3 AH i found it, it's not in the Eye or Cam icons. It's further along where it says Wirefram and a down arrow
AH i found it, it's not in the Eye or Cam icons. It's further along where it says Wirefram and a down arrow
M mikeandike22 Newbie Joined Apr 23, 2005 Messages 298 Reaction score 0 May 4, 2005 #4 oh well i was close, i dont use xsi i use max, and didnt really feel like opening up xsi just to tell u.
oh well i was close, i dont use xsi i use max, and didnt really feel like opening up xsi just to tell u.