some questions about props

[]D | |V| []D

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i making a CSS map

1. i want to make a picture on the wall like in cs_office map, but when i use prop_physics everything works ok except the picture is solid so when it falls on the ground it "gets in the way" of the player, similar like barrels but not that noticable because the picture is smaller. but it is very anoying when u walk over a picture and u get blocked, or it slowes you down

2. i want to make a cofee table with a cofee mug on or a water bottle ... what prop* entities should i use for this things so it looks like in cs_office?

3. since the last updates i see there are lots of new props from HL2, is it possible to use props from HL2 in CSS maps?

thank you for your answers and sorry for mr grammar
 
I think that, if it's not possible, you should be able to use HL2 props in CS Source. Assuming you *require* HL2 to be installed for CSS to work.
 
To answer question 1 make sure you check start motion disabled in the objects properties. This way when the picture is shot it will fall to the floor. For question 2 use prop_physics and browse to cs_office in the models folder and all the cs_office models are there. As for the last question i dont know the answer but i wouldent mix resources in case someone doesnt install half life 2 unless you really need to use something from the single player.
 
The Dark Elf said:
1. you can set what kind of collision box objects have, vphysics, bounding box, none.
there is no Colision options in the prop_physics Object properties ...

DrDevin said:
To answer question 1 make sure you check start motion disabled in the objects properties.
prop_physics doesnt have this option in Class Info, did you mean the Start Asleep Flag in Flags ?
 
[]D | |V| []D said:
i making a CSS map

1. i want to make a picture on the wall like in cs_office map, but when i use prop_physics everything works ok except the picture is solid so when it falls on the ground it "gets in the way" of the player, similar like barrels but not that noticable because the picture is smaller. but it is very anoying when u walk over a picture and u get blocked, or it slowes you down
go to parameters and put a tick in debris option which is located in "flags" of prop_phys or prop_phys_multiplayer

Pa še lepo naprej mape delej :-)
 
thank you very, VERY much ... i was so desperate, but i still don't know how i missed that flag ...

Lamer :*** hvala
 
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