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- Apr 10, 2004
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i making a CSS map
1. i want to make a picture on the wall like in cs_office map, but when i use prop_physics everything works ok except the picture is solid so when it falls on the ground it "gets in the way" of the player, similar like barrels but not that noticable because the picture is smaller. but it is very anoying when u walk over a picture and u get blocked, or it slowes you down
2. i want to make a cofee table with a cofee mug on or a water bottle ... what prop* entities should i use for this things so it looks like in cs_office?
3. since the last updates i see there are lots of new props from HL2, is it possible to use props from HL2 in CSS maps?
thank you for your answers and sorry for mr grammar
1. i want to make a picture on the wall like in cs_office map, but when i use prop_physics everything works ok except the picture is solid so when it falls on the ground it "gets in the way" of the player, similar like barrels but not that noticable because the picture is smaller. but it is very anoying when u walk over a picture and u get blocked, or it slowes you down
2. i want to make a cofee table with a cofee mug on or a water bottle ... what prop* entities should i use for this things so it looks like in cs_office?
3. since the last updates i see there are lots of new props from HL2, is it possible to use props from HL2 in CSS maps?
thank you for your answers and sorry for mr grammar