Dario D.
Spy
- Joined
- Nov 30, 2004
- Messages
- 710
- Reaction score
- 0
1: How do you get a light_environment entity to act like a sunlight? I cant get it working...
2: How do you adjust the brightness of a light? Do you just make the light color dark?
3: Isnt there a way to have a dim light with a large radius? An *omni* light with a large radius, regardless of brightness.
4: How do you see your lighting in the editor?
5: How do you setup sound zones, like in the game? Example, while you're in the building you hear the sirens, and while you're outside you hear birds and wind AND sirens...
6: How do you open the original HL2 missions in Hammer? I want to make some prefabs and see how some things were done... but I cant find them.
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2: How do you adjust the brightness of a light? Do you just make the light color dark?
3: Isnt there a way to have a dim light with a large radius? An *omni* light with a large radius, regardless of brightness.
4: How do you see your lighting in the editor?
5: How do you setup sound zones, like in the game? Example, while you're in the building you hear the sirens, and while you're outside you hear birds and wind AND sirens...
6: How do you open the original HL2 missions in Hammer? I want to make some prefabs and see how some things were done... but I cant find them.
...