sound issues solution for you

VirusType2

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I was having really bad sound skipping problems that were driving me crazy for a few of my games:

(The Chronicles of Riddick, Mavis Beacon Typing, Morrowind)

Well today I thought of a solution, and it worked!

All I did was disable my soundblaster, and enable the onboard sound. It takes only a second to do from the control panel (device manager). IT WORKED! No more skipping on these games!

I have the new SoundBlaster MP3+ its an external device with analog and digital (fiber optic) connections. I love it alot, its very clear and clean.

It was hard to find a sound card that supports 2 channel stereo (it also supports 5.1 and 7.1 and EAX)

I have my computer hooked up to 2 12" Cerwin-Vega floor speakers 100 watts per channel Kenwood.

The software that came with it is great( 12 band equalizer, sound recorder, video player (with repeat so short movie clips loop.)
Anyway nothing in PC world is 100% compatable, so if you have games that skip... here is your solution if you have an onboard sound option.
 
One more thing. Or Two

In case it wasn't clear; you can switch back and forth, using your on-board sound If you have to, in order to get the sound to work correctly, but using your sound card as the usuall unit.

One thing I noticed, while using the onboard sound capability, my cpu fan kept coming on intermitently.

I guess it makes the cpu work too hard, which surprizes me.

Nontheless, I was kind of worried, so I put a box fan up to the intake vents and it stoped.

The exhaust vents feel much cooler of course, so I guess Ill leave it. That is, untill I get a proper fan.
 
nice of you to post, im usin integrated right now, but if i in the future get a pci sound card and get problems, il be here and appreciate it

integrated usually uses more cpu power, hl2 gave better performance with a pci sound card compared to integrated
 
Sucks for me, I was already using intergrated (I don't have a sound card).
 
Half life 2 doesnt use hardware acceleration so a PCI souncard wont help framerates seeing as HL2 is host based (CPU) just like Doom 3. They can do much more with their own solution rather than just EAX.
 
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