Sound stutters? unofficial FIX!!!

Tkmaster

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ok on the steam powered forums someone posted a way to stop stuttering (except for when it autosaves)

here i is

With this, you won't have stutter (only autosaves, but it's just a second or two). Follow this steps:

- Download and install GCFScape from http://countermap.counter-strike.net/Nemesis/ (it must be 1.2.4 version).

- Run GCFScape and extract all the "hl2" folders of the .gcf files to your "half-life 2" folder (BTW, they are +3Gb, make sure you have enough space in your HD).

- Create a new one or edit your autoexec.cfg file and add this: ai_norebuildgraph "1"

That's all!

Now play this great game without stuttering.

____

All i know i did it and it did work for me...

and for those people who thinks it is illegal... it isnt

you are not modifing any of the files just extracting the gcf files.
Which esentially what the game does anyways.. why do you think that your drive gets fragmented so quick... its all of those extract/deletes the game does... it extracts what it needs then deletes the files when it no longer needs them

when you do the process above the game will use the uncomressed files and will not remove them when done with it


my take is when it was extracting the data and then deleting it does create system load and could force your computer to reach its limits hence causing stuttering
 
its jsut makes me think the whole problem is because they are using these compressed files.. for storage...
for the computer to even use the program it has to extract the program first... it cant run the program in a compressed file without extracting the files...
and of course extracting does take quite a bit out of your system resources...
 
What you guys don't seem to realize is that most games, at least the ones I have played recently, use some type of compressed file system for their data files. Such as.....

BF1942
Max Payne 1 & 2
GTA 3
Unreal Tournament 2004

All of these games use compress files whether they are .gfc files or .pak files or whatever the heck bf1942 uses, I can't remember it's been so long now. I think they were .rfa's and they were definately compressed.

But, I do remember that uncompressing these files in BF1942 and running the levels uncompresses increased loading times for me and I never experienced stuttering in any of these other games. I don't think the problem is caused by compressed files. I could be wrong though.
 
maybe so but those games use that system better than this one...
the point is this method worked for alot of people which makes me point at the gcfs the cause of alot of peoples problems...
 
Can someone explain what exactly to do, i don't really get wtf the thread starter is talking about (I've never used GCFscape :( )
please just write it step by step.
 
hey tkmaster could u thoroughly explain teh process again cuz im a bit confused. u said the half life 2 folder, all i have is valve folder to steam folder and then folders lol.
 
I've heard people trying this, and then the AI kicks out and stops working.
 
I think he's doing what I do, play without steam.

No steam, no stutter.
 
u cant play hl2 without steam how would u be able to do that
 
Gah, I know that, but you're not connected to the internet. I'm just saying, unless he has a warezed version, he is playing with Steam offline.
 
I was getting more stuttering after than before the recent patch, and have an nvidia 6800GT. Valve sets the cvar mat_forcemanagedtextureintohardware = 0 for nvidia cards, so as an experiment I made an .../hl2/cfg/autoexec.cfg and put

mat_forcemanagedtextureintohardware "1"

into it, and in the motherboard bios set AGP Aperture to 256meg (was 128m), with FastWrites Off (was on).

The combination of these 3 changes has eliminated the stuttering. Which made the difference someone else can determine, but give them a try.

rms
 
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