Source for Xbox 360 Released

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Game developers for the Xbox 360 can now create their own titles using Valve's Source Engine, the same engine that powered the award-winning Half-Life 2.[br]"The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences," said Gabe Newell, president and co-founder of Valve. "Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."[br]Famed game developers such as Arkane Studioshttp://www.arkane-studios.com/en/index.php and Majesco Gameshttp://www.majescogames.com/ have used the Source Engine for some of their PC titles. By allowing developers the chance to use the Source Engine for the Xbox 360, Valve influences the fact that this is next-generation, and it takes a next-generation engine to power a successful game. [br]More herehttp://www.halflife2.net/forums/showpost.php?p=2073256&postcount=2.
 
SOURCETM FOR XBOX 360 AVAILABLE NOW
Leading Engine Technology for Microsoft's Next Generation Console

Bellevue, WA - October 11, 2006 - Valve®, an entertainment and technology studio, is pleased to announce the availability of the SourceTM engine technology as an official middleware solution for developers on the Xbox 360TM video game and entertainment system from Microsoft.

Source, the technology that powered Valve's Half-Life® 2, is already the benchmark game technology on Microsoft's Windows platform, offering state of the art performance in graphics, networking, artificial intelligence, physics simulation and more. The version of Source, available for Xbox 360, is optimized to utilize the platform's advance graphics hardware and offer full support for Xbox Live®.

"The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences," said Gabe Newell, president and co-founder of Valve. "Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."

For more information about licensing Source or leveraging any of Valve's technologies, please email Jason Holtman ([email protected]).

About Valve
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties includes Half-Life®, Counter-StrikeTM, Day of Defeat®, and Team Fortress®. Valve's catalog of products accounts for over 20 million retail units sold worldwide, and over 80% of the PC online action market. In addition, Valve is a developer of leading-edge technologies, such as the Source game engine and Steam, a broadband platform for the delivery and management of digital content. For more information, please visit www.valvesoftware.com

Xbox, Xbox 360, and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
 
Nice, hope valve gets some cash.
 
headdollarsjd1.gif


-Angry Lawyer
 
Quick question: does this mean things like GarrysMod will be/become available for the 360 and stuff? Or others like it, etc?
 
Quick question: does this mean things like GarrysMod will be/become available for the 360 and stuff? Or others like it, etc?

depends.

they publisher would still need toget the engine, plus the permission from microsoft. people just can't make games and burn em to the 360, microsoft will do that.


but what this does mean, since most games would take years before you get to see em, is that games already made for source can be easily ported to the 360.


so it could be a matter of months till maybe vampire the masquerade comes out?


dunno, hope so, that would be cools
 
Quick question: does this mean things like GarrysMod will be/become available for the 360 and stuff? Or others like it, etc?

As an Xbox 360 owner, I think it would be impossible to use, unless of course you can attach a keyboard and mouse! WOW how come nobody has ever mentioned that before?!?! sarcasm
 
Nothing is impossible.

Do not forget the fact that there are FPSes on consoles.
 
Source on xbox360?

If i were an obese 12 year old American boy i would be reading this news with glee, whilst scoffing down 12 pieces of chicken from KFC.

But, alas, i am not in that demographic.
 
As an Xbox 360 owner, I think it would be impossible to use, unless of course you can attach a keyboard and mouse! WOW how come nobody has ever mentioned that before?!?! sarcasm

I wouldn't say impossible, it'd just take some getting use to. I know for a fact that I'm better than the silly people who look at a gaming pad with horror as if it just beat them up, mugged them and killed their dog, and I really can't find much difference myself. Dragging and clicking stuff... yadda yadda. But, then again, I've never used GarrysMod and I have NO idea what it's like so this is just speculation to the subject. I'll have to wait and see.
 
They're bringing out Postal 3 on the PC and Xbox360, and it's powered by Source.

linky here

At last, the laws of physics will act on my stream of urine as I piss on police officers and n*ggaz.
 
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