jondy
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- Sep 8, 2004
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Just been playing around with the mat_normalmaps 1 console command, and I've noticed that there aren't all that many normalmapped textures. Stuff like the floor in donner would be ideal if normal'd- and with a year between DoD:S and HL2, which generally uses more, I was quite surprised.
Why do the maps in DoD:S not take advantage of a year's worth of hardware development and use them more liberally?
Why do the maps in DoD:S not take advantage of a year's worth of hardware development and use them more liberally?