lame-o
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- Sep 18, 2007
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Why hasn't anyone done this yet? I'm thinking like a game that may or may not realistically dramaticize the eeriness of slowly floating towards a distant planet. All while putting on full display the dark, weird, weightless, endless, and noiseless vacuum in between. You could create so many disturbing sensations it would be perfect for horror sci-fi games. As far as I'm concerned, it's never been done. I mean, I'm sure there have been small dabbings in that direction (ie. Dead Space) but no real attempt.
It would have the potential for tons of unexplored gameplay scenarios, and I'm sure you can think of some.
Some pics from 2001: A Space Odyssey which I think are a great example of what I'd like to see in a game:
*wow, bastards don't like hotlinking, but if you've seen 2001 you get the idea*
The only problem with this I think, would be hardware capabilities. But if Crysis can emulate an entire island, I'm sure you could make something similar and split up everything into separate levels. It doesn't need to be a freeform kind of game like GTA; it doesn't have to let the player "go fly where you want because you're in space LULZ!". I think it would work better in a linear space setting.
Anyways, comments?
It would have the potential for tons of unexplored gameplay scenarios, and I'm sure you can think of some.
Some pics from 2001: A Space Odyssey which I think are a great example of what I'd like to see in a game:
*wow, bastards don't like hotlinking, but if you've seen 2001 you get the idea*
The only problem with this I think, would be hardware capabilities. But if Crysis can emulate an entire island, I'm sure you could make something similar and split up everything into separate levels. It doesn't need to be a freeform kind of game like GTA; it doesn't have to let the player "go fly where you want because you're in space LULZ!". I think it would work better in a linear space setting.
Anyways, comments?