After having played with most of the physics entities, over the past few days, I've come to wonder why they seem so... spastic. Eg. standing on a board laying on the ground causes the player to "stick" to the entity somewhat, making walking extremely awkward. Also, shooting physically simulated objects causes them to inch their way towards the player (assuming they're not ultra-heavy). Bizarre.
Is this because we don't have access to the "full" physics subsystem (if that's even the case -- I really don't know)? Or is it just limited in this way ?
Thanks for any information.
Is this because we don't have access to the "full" physics subsystem (if that's even the case -- I really don't know)? Or is it just limited in this way ?
Thanks for any information.