A
aedi
Guest
I hate getting killed when I spawn, but at the same time, I have to admit, I have not ignored a player who spawned in front of me, so I killed him
Why doesn't Valve implement a system that a player cannot be killed when he spawns until he moves? At least give him 15 seconds, and if he doesn't move, then he is fair game.
Maybe there is a downside to this that I am not thinking of, but it seems to make sense to me.
Why doesn't Valve implement a system that a player cannot be killed when he spawns until he moves? At least give him 15 seconds, and if he doesn't move, then he is fair game.
Maybe there is a downside to this that I am not thinking of, but it seems to make sense to me.