spawning players with guns

BigWalnutZ

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I am trying to make a generic deagle map for my first actual map. a few questions

(this is obviously for CS:S)

1) How do I force players to spawn with just a deagle and a knife?
2) How do I give the player additional clips of ammo?
3) I want to put a wall in the middle that drops 5 seconds into the round. I read somewhere to use the func_door tied to entity, but how do i get the timing?

Also in general could someone explain about triggers.
Thanks for any help in advance
 
you can set delay in the outputs but i guess youll have to find someone who can completely answer your question... all i can think of is having no buy zone and just spawn a deagal + ammo on the heads like in the old CS
 
Spawning weapons doesn't work anymore, and if by slim chance it does work, it often results in a crash.
 
I'm doing a similar thing. Make a game_player_equip entity and name it Round_Start - this will mean the players will start the round with nothing. I'm pretty sure if you add weapon_deagle and weapon_knife as 'keys' in the game_player_equip entity all players will start with a deagle, but if you can't get that to work, simply create a weapon_deagle and a weapon_knife entity directly above each player's spawn. When the round starts each person will get a deagle :)

This is the obsolete method, but as far as I know (please god someone correct me) this is the only way to do it right now. Valve, apparently, ripped out all the weapon entities in the last sdk update. Which is why weapon_*** entities aren't in your list, you have to guess their names and type them in.

Oh and if you start a cs server, set sv_cheats 1 then go to console and type give weapon_deagle etc it'll give it to you (hooray!). This is the best way of figuring out the weapon entity names...

Hope that helps, I've just spent several days figuring that all out. Someone should write a funmaps tutorial....
 
i have the "game_player_equip" and it did spawn me with no weapons. but i require further information on how to actually spawn the guns...i have no idea how to do that

edit: ok kinda figured that out, but now I have an extra gun spawning at what appears to be the origin of map, strangely this one does not disappear like othrs do

also anyone know the command for spawning deagle ammo
 
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