specs and guidelines for export plugins?

chestburster

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hi all :)

does anybody know where i can find the guidelines for exporting custom models from any 3d application? i´m talking about how the exported file-format and the contained data would have to look like.

would an experienced coder be able to find out how it needs to be done by analyzing the source code of that XSI plugin (is it available somewhere)?

thanks!
 
actually, the source for the 3DS Max exporter is available as part of the SDK, and you can open a .smd file in notepad to see the basic data it contains.
 
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