Start Of Episode 3

J

jkav1993

Guest
Hi im new to the forum and i dont know if his has been posted before anywhere if it has im sorry. So anyway this is what how i think the next episode will begin. Im open to all ideas and i like to hear others so please dont slate me if this is terrible. But anyway here goes.
It will fade into a room where you have no weapons (still in the base in white forest) where Eli is on a table surrounded by Vortigaunts trying to save him like they did Alyx. This time i dont think we will have to go back underground to get that stuff again(forgot what its called) because that would be fairly boring. But anyway they will be trying to save him and then the combine attack again and then you get some weapons and the game begins.
I know its Pretty terrible compared to others but this is just MY opinion wondered what everyone else thought it would start like.
 
Eli's head was ripped apart so I really doubt the Vort's will be trying to save him. The attack on White Forest was the last ditch effort of the Combine in the area in stopping them from closing the Super Portal, they will be in complete disarray and scattered and therefore will not have the capabilities of launching another effective attack.
 
oh yeah forgot about that lol. No seriously as i said im open to all ideas and that was just a thought so to you it may sound stupid but im not a HUGE fan of half life and even though i understand most of the story there are bits that i dont i think that super portal thing is one of those that i dont understand. So anyway how do you think it will begin?
 
I think you'll be awakened from the floor you were left on where Eli died, and, after severla Resistance members get you, Eli's body and Alyx out of there, you're briefed on your 'final' mission (which will involve the Borealis, I assume). You're given a few of your weapons (there's not enough supplies for them to give you a whole armory), and sent via helicopter to the Borealis.
 
the copter then crash and you lose whatever inventory you have. You stumble away from the crash and then you recover your crowbar just before your first enemy. Who is the Yeti.
 
a yeti hu? ithink it might me some xen creature, like a furry headcrab or something!
 
I think you'll be awakened from the floor you were left on where Eli died, and, after severla Resistance members get you, Eli's body and Alyx out of there, you're briefed on your 'final' mission (which will involve the Borealis, I assume). You're given a few of your weapons (there's not enough supplies for them to give you a whole armory), and sent via helicopter to the Borealis.

This makes the most sense. I could also see valve starting the game with Gordon waking up on the helicopter as its in flight to the Borealis. The only thing that gets me is that why would Gordon be passing out to begin with? I guess you could argue it would be due to stress from the strider battle and witnessing Eli's death. But really? After everything hes gone through hes gonna pass out from Eli's death? To bad there isn't a amphetamine drip in that HEV suit.

So if we do indeed start the game before the heli ride, how long will the heli ride be? I mean, is it gonna be in real time to get to the borealis, or will there be a lot of exposition of Alyx during the heli ride then 5 minutes later we are magically there? Even if we do get shot down/crash (which is highly likely) how far would we have to travel on foot? unless we had one of these of course :E http://www.break.com/index/sweet-subaru-with-snow-tracks.html
 
One thing's garunteed (Sp), the Helicopter's flight will not be perfect and will be disrupted in a way.
 
Gartunteed? Unless you work with Valve you cant garuntee anything with their games. And Gordon didn't pass out, it was simply a fade to black of that episodes. Most likely we will begin where we left off in Episode 2, with Eli still dead on the floor.
 
What I'm trying to say is that nothing ever goes perfectly right in the world of Half Life.
Be it drive a scout car, or escaping a doomed citadel in time.
Its never, "Oh I'll peacefully drive to Nova Prospekt and defeat the combine" or "This train will go far enough for us not to be affected by the explosion". At almost every time, something is sure to go wrong with your plans.

Plus, Im saying its a good thing. The problems that occur make Half Life fun.
 
One thing; you had lost your weapons in the beginning of every game so far. Do you think you will be in the same situation the next episode? They're probably gonna have a hard time motivating it, judging from the way the last episode ended.
 
It would be nice if they did something a little different with that.
 
I hope you start with all/most of your weapons but little ammo. I really hope there isn't a helicopter crash where you lose everything. That would be so cheap.
 
Lets get this straight. If we start back at White Forest, we'll have to take an entire helicopter ride down to the arctic, that would take quite a while. A shorter trip would be if it was in the North Pole, but who knows. And I doubt we would take an entire helicopter ride in real time to somewhere quite reasonably far. I mean, we could get shot down on the way there, but that would mean spending a majority of the episode getting to Borealis, which is stupid and I'm sure Valve wouldn't do something like that.

If we start on the helicopter and then crash near the Borealis, that would be fine. The point is that if we start at White Forest, we would have to take the trip out to the Borealis in real-time, which would take too long. Players are very likely to want to get to the Borealis quickly in this episode, but quite possibly have a build-up to going in like in the end of Half-Life 2.
 
Here it goes:

game begins EXACTLY where you were left off. Alyx is crying over Eli's dead body with D0g sitting there. Kleiner and Magnusson shortly run into the hanger, investigating on all the ruckus. They are both devastated by what they see (especially Kleiner) and then Uriah run in with a couple other Vorts and attempt to heal Eli. While they are occupied, time freezes and a familar man in a blue suit appears and talks to you about.... something (probably talking about Eli's death). Time restores and the Vorts give up on attempting to heal Eli since he's long gone. Then some sort of ceremony takes place (involving the Vorts?) for Eli.

After the ceremony Alyx, in her frantic state, almost leaves in the helicopter on her own. She doesn't want anyone to come with her and she wants to avenge her father's death on her own. Kleiner eventually convinces her to take Gordon with her. Then you get in the helicopter (Alyx piloting, Gordon operating weapons) and take off for north.

The first level is you fighting Combine gunships, helicopters, and maybe mortar synths (since they fly) in your helicopter. You make occasional landings to make repairs or fill up gas and on these landings you encounter enemies like zombies and antlions. In one landing a bunch of Combine ambush you and you fight them off, but they manage to knock Gordon out... somehow. You're partly conscious as Alyx tries to drag you to the copter and says something like "God, you're heavy Gordon. Sorry, we gotta lose some of these weapons."

Then everything goes black (maybe a very very brief Gman siting) and you wake up in the copter with Alyx saying you've been out for hours and gas is almost out so you're landing. You've lost most of your weapons, but still have the pistol, crowbar, smg, (maybe AR2?). The copter lands and that's the end of the first level. You're close enough to the arctic base Mossman was at to continue on foot.
 
This makes the most sense. I could also see valve starting the game with Gordon waking up on the helicopter as its in flight to the Borealis. The only thing that gets me is that why would Gordon be passing out to begin with? I guess you could argue it would be due to stress from the strider battle and witnessing Eli's death. But really? After everything hes gone through hes gonna pass out from Eli's death? To bad there isn't a amphetamine drip in that HEV suit.

So if we do indeed start the game before the heli ride, how long will the heli ride be? I mean, is it gonna be in real time to get to the borealis, or will there be a lot of exposition of Alyx during the heli ride then 5 minutes later we are magically there? Even if we do get shot down/crash (which is highly likely) how far would we have to travel on foot? unless we had one of these of course :E http://www.break.com/index/sweet-subaru-with-snow-tracks.html

i think this time everything went black so then the credits could show!!! no not perhaps it will start out o wait i already put my idea on some kinda thread, i dont feel like doing it again ill come back when i got something new.
 
Here it goes:

game begins EXACTLY where you were left off. Alyx is crying over Eli's dead body with D0g sitting there. Kleiner and Magnusson shortly run into the hanger, investigating on all the ruckus. They are both devastated by what they see (especially Kleiner) and then Uriah run in with a couple other Vorts and attempt to heal Eli. While they are occupied, time freezes and a familar man in a blue suit appears and talks to you about.... something (probably talking about Eli's death). Time restores and the Vorts give up on attempting to heal Eli since he's long gone. Then some sort of ceremony takes place (involving the Vorts?) for Eli.

After the ceremony Alyx, in her frantic state, almost leaves in the helicopter on her own. She doesn't want anyone to come with her and she wants to avenge her father's death on her own. Kleiner eventually convinces her to take Gordon with her. Then you get in the helicopter (Alyx piloting, Gordon operating weapons) and take off for north.

The first level is you fighting Combine gunships, helicopters, and maybe mortar synths (since they fly) in your helicopter. You make occasional landings to make repairs or fill up gas and on these landings you encounter enemies like zombies and antlions. In one landing a bunch of Combine ambush you and you fight them off, but they manage to knock Gordon out... somehow. You're partly conscious as Alyx tries to drag you to the copter and says something like "God, you're heavy Gordon. Sorry, we gotta lose some of these weapons."

Then everything goes black (maybe a very very brief Gman siting) and you wake up in the copter with Alyx saying you've been out for hours and gas is almost out so you're landing. You've lost most of your weapons, but still have the pistol, crowbar, smg, (maybe AR2?). The copter lands and that's the end of the first level. You're close enough to the arctic base Mossman was at to continue on foot.

Something like is actually quite possible
 
Here it goes:

game begins EXACTLY where you were left off. Alyx is crying over Eli's dead body with D0g sitting there. Kleiner and Magnusson shortly run into the hanger, investigating on all the ruckus. They are both devastated by what they see (especially Kleiner) and then Uriah run in with a couple other Vorts and attempt to heal Eli. While they are occupied, time freezes and a familar man in a blue suit appears and talks to you about.... something (probably talking about Eli's death). Time restores and the Vorts give up on attempting to heal Eli since he's long gone. Then some sort of ceremony takes place (involving the Vorts?) for Eli.

After the ceremony Alyx, in her frantic state, almost leaves in the helicopter on her own. She doesn't want anyone to come with her and she wants to avenge her father's death on her own. Kleiner eventually convinces her to take Gordon with her. Then you get in the helicopter (Alyx piloting, Gordon operating weapons) and take off for north.

The first level is you fighting Combine gunships, helicopters, and maybe mortar synths (since they fly) in your helicopter. You make occasional landings to make repairs or fill up gas and on these landings you encounter enemies like zombies and antlions. In one landing a bunch of Combine ambush you and you fight them off, but they manage to knock Gordon out... somehow. You're partly conscious as Alyx tries to drag you to the copter and says something like "God, you're heavy Gordon. Sorry, we gotta lose some of these weapons."

Then everything goes black (maybe a very very brief Gman siting) and you wake up in the copter with Alyx saying you've been out for hours and gas is almost out so you're landing. You've lost most of your weapons, but still have the pistol, crowbar, smg, (maybe AR2?). The copter lands and that's the end of the first level. You're close enough to the arctic base Mossman was at to continue on foot.

The chopper looked a wreck when first seen, Alyx even had to repair it before it could used, it wouldnt last 5 seconds against waves of Combine gunships, not to mention the idea of a on-rail, shoot everything scenerio makes me twinge. Also not to mention, like I said before, the Combine have been crushed in City 17 and the area surrounding it, I seriously doubt they can coordinate more attacks considering the scale of the assualt of White Forest and the scale of the defeat that they suffered, the Combine in the area will be in disarray, scattered and cut-off.
 
Here it goes:

game begins EXACTLY where you were left off. Alyx is crying over Eli's dead body with D0g sitting there. Kleiner and Magnusson shortly run into the hanger, investigating on all the ruckus. They are both devastated by what they see (especially Kleiner) and then Uriah run in with a couple other Vorts and attempt to heal Eli. While they are occupied, time freezes and a familar man in a blue suit appears and talks to you about.... something (probably talking about Eli's death). Time restores and the Vorts give up on attempting to heal Eli since he's long gone. Then some sort of ceremony takes place (involving the Vorts?) for Eli.

After the ceremony Alyx, in her frantic state, almost leaves in the helicopter on her own. She doesn't want anyone to come with her and she wants to avenge her father's death on her own. Kleiner eventually convinces her to take Gordon with her. Then you get in the helicopter (Alyx piloting, Gordon operating weapons) and take off for north.

The first level is you fighting Combine gunships, helicopters, and maybe mortar synths (since they fly) in your helicopter. You make occasional landings to make repairs or fill up gas and on these landings you encounter enemies like zombies and antlions. In one landing a bunch of Combine ambush you and you fight them off, but they manage to knock Gordon out... somehow. You're partly conscious as Alyx tries to drag you to the copter and says something like "God, you're heavy Gordon. Sorry, we gotta lose some of these weapons."

Then everything goes black (maybe a very very brief Gman siting) and you wake up in the copter with Alyx saying you've been out for hours and gas is almost out so you're landing. You've lost most of your weapons, but still have the pistol, crowbar, smg, (maybe AR2?). The copter lands and that's the end of the first level. You're close enough to the arctic base Mossman was at to continue on foot.

I like this. the part about being dragged to safety by Alyx is very interesting. though i am not sure about the way you lose your weapons. up until this point carrying a whole armory around with you has never been an issue or even mentioned. so it becoming an factor in the story now makes little sense. maybe they could be through about by an explosion and in your retreat Alyx doesn't have time to pick them back up and drag you to the copter. except for the gav-gun and crowbar :) . I still don't know how they would make the copter air battle work.
 
The chopper looked a wreck when first seen, Alyx even had to repair it before it could used, it wouldnt last 5 seconds against waves of Combine gunships, not to mention the idea of a on-rail, shoot everything scenerio makes me twinge. Also not to mention, like I said before, the Combine have been crushed in City 17 and the area surrounding it, I seriously doubt they can coordinate more attacks considering the scale of the assualt of White Forest and the scale of the defeat that they suffered, the Combine in the area will be in disarray, scattered and cut-off.

there doesn't have to be a massive amount of enemies. maybe just one chopper and a couple dropships and a bunch of those little mortar synths (not all at one time). It doesn't need to feel like an organized attack.
 
thats why the advisor's are trying to unit so they can gather up all the reaming combine forces and make a counter-attack. Remember, the combine may have lost their strider and alot of their hunters at whiteforest, but they also have crab and motor synths for support.
 
I'm gonna have to say that's not necessarily true, since the last of those synth's we saw were at the top of the citadel... and that got blasted by a dark-matter reactor meltdown.
 
o yeah i forgot about that, and they cant get ofworld help anymore either, well considering the amount of advisors, they could probably kill the remanding rebels themselves :D
 
I'm gonna have to say that's not necessarily true, since the last of those synth's we saw were at the top of the citadel... and that got blasted by a dark-matter reactor meltdown.

but there's more citidels
 
True, but we don't know how far away there are.

All the striders won't have been defeated at White Forest, that would only have been a strike team.
 
Not to mention with all coms down, I doubt the other Citadels even know of the situation in City 17.
 
I think Justincase3's got the closest idea. Seeing as all the games are supposed to be continuous and a sort of real-time (that is to say, were you to play from the start of HL1 to the end of Ep2, you would've experienced everything Gordon has in that time - you haven't missed out on anything) the idea of a ceremony or some such thing for Eli's death would drag and drag. Besides which, there's no time for all that - they have to get to the Borealis.

My guess would be that you either wake up in the choppah after having been unconscious for some time for whatever reason... Given a sedative by a medic maybe? The only sleep the poor chap's had since the beginning of the series is a suspended animation something-or-other that lasted 20ish years for everybody else, but a couple of minutes for Gordon.
It might seem a bit trite, but that way we don't have to be bothered by hours cooped up in a helicopter where either very little happens or a lot of very contrived on-a-rail stuff happens.
Alyx will either be piloting the thing or in a corner, crying or something. Wah wah wah.

Either that or the G-Man will whisk us away again, but I suppose that depends on whether he's still obligated to abide by those "restrictions" he mentioned...
 
I'm sure the other citidels all are at least somewhat aware of what happened in C17. They were surely aware that City 17 was going through a rebellion for a while and then all of a sudden they stopped hearing from City 17 and Breen. Some cities probably felt the shockwave of the citidel's massive explosion. I wouldn't be surprised if many nearby cities sent out some re-enforcements for C17.

And the C17 citidel probably wasn't the only one that could open a portal to the Combine's own world. How else could each city have constant shipments of synths and other things that could only come from the Combine's homeworld (or other planets the Combine invaded). Most likely the complete destruction of one (probably very vital) link of the Combine portal technology shut down all the remaining links to the Combine world from Earth.
 
No they Citadels made their own synths, the bottom is constantly digging downwards devouring resources so the Citadels can make an unlimited supply. They would only teleport more things in if they need a boost which is what they probably were doing during the street war.
 
what are synths made out of anyway, i think i have come to the conclusion that synths are BASED of of creatures from different worlds, like combine scientists took the blueprints of certain animals and used thoughs blueprints to create their own, modified version of thoseanimals, making them out of metal and giving them a greater intelligence.
 
I think they're animals that have had any unnecessary organs removed (like Stalkers) and then had their limbs sort of 're-configured' and armoured. So they're built like robots but with organic muscle and organs.
 
synths are part biological and part machine. They were creatures from planets the combine have taken over and felt they would be useful for war. The combine changed them from inside and out (remember the Strider's brain?). Maybe they are produced in Combine labs in every citidel (like in Brave New World) and while they are developing, the Combine modifies them.
 
Kinda like the Zerg form starcraft, they take the animals from the planets they conjured and "ingest" them into the swarm for war.
 
I'd just like to point out that the helicopter ride won't be a very long one. There is one part in Episode Two, Alyx exclaims:

"I know that peak! You can see it from White Forest!"

This "peak" was a huge snowy mountain which didn't appear to be very far away. And it was among other huse snowy mountains.

Possibly the only reason we need a helicopter is that mountains would be too difficult to traverse on foot.
 
I'd just like to point out that the helicopter ride won't be a very long one. There is one part in Episode Two, Alyx exclaims:

"I know that peak! You can see it from White Forest!"

This "peak" was a huge snowy mountain which didn't appear to be very far away. And it was among other huse snowy mountains.

Possibly the only reason we need a helicopter is that mountains would be too difficult to traverse on foot.

yeah, except the base is probably in the arctic. If it was as nearby as that peak, Eli would send out more men to get there, even on foot.
 
yeah, except the base is probably in the arctic. If it was as nearby as that peak, Eli would send out more men to get there, even on foot.

But Eli wants to get to the Borealis before the Combine at all costs. So a hellicopter would be fastest. Who's to say that Eli wouldn't have sent backup man power on foot after Alyx and Gordon took off for the peak?
 
And I think Valve already said it's in the arctic.
 
And I think Valve already said it's in the arctic.

It must be hard coming up with ideas for Ep3, as there is a lot of nothingness up there. There is the Artic Base and Borealis, but what else could be up there? A german U-boat that you could explore, a whaling outpost...

...Wait a minute, a whaling outpost! That would be an interesting locale



I believe you will wake up in the helicopter, but you find that Alyx isn't flying, but a rebel (The one who is voiced by Adam Baldwin); Alyx is in the back of the Helicopter sleeping. The helicopter has to land because it was running out of fuel. It lands at an Abandoned Ski Resort. The helicopter is refueled whilst you have to fight off a bunch of houndeyes that had taken refuge in the resort. These houndeyes are a much more hardened and more ferocious than the ones faced in Black Mesa.

After the confrontation, another helicopter lands; Barney has arrived in a small Bell Helicopter, one that he found in his absence. He flew to White Forest, then was notified on the mission, and the loss of Eli. The two helicopter fly together towards the Base, only for the larger Helicopter (the one that you are in) gets shot down by Combine AAA. During the crash, you are confronted by an Advisor, who drags out all occupants from the Helicopter, and crushes it. The first victim of the Advisor's mouth-straw narrowly escapes unscathed when the Advisor seems to sence a ghostly presence in the area and retreats. You are thrown to the floor in the process, becoming unconcsious. Gman appears in the vision, and gives you an 'illusion' of free choice; choose to use the ship or destroy it.

After you wake up, Barney transports you, Alyx and A Baldwin towards the mission.

Possible locales after this sequence is:
A Whaling Outpost (Confrontation with Combine)
A German U-boat (Possibly including an Anomalous, Mysterious, Story-Driven script that could possibly reveal Gmans origin)
Abandoned Science Outpost (The Thing-esque story)
Kraken Base (Confrontation with Combine)
Borealis (Confronation with Non-Xen, Non-Combine, Non-Zombie enemy; possibly Psychotic Humans that seem to not of aged or died from all those years on the ship, kind of like a Philadelphia Experiment-esque side-story)
 
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