Static meshes?

azz0r

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Howcome Source doesnt support them?
 
um.....am i missing something here? What's the difference between static meshes and static props? As far as I can tell they're the same thing.
 
Use the "prop_static" entity and browse to a model of your choice methinks.
 
I want to create one - Im using a terrain generator but its far too detailed for hammer to vis and handle in general, I want to mesh it.
 
Then make it in your 3d modeling prog and export it. Ofcourse then you'll have terrible lighting.

There are probably cheaper ways to create terrain thats looks exactly like the one your trying to make. Experiment.

btw if you have slow cpu/ram compiling will take eons.
 
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