R
radford88
Guest
hey guys, first post. ive run into what i belive is a unique problem. ive been playing around with source hardcore for weeks now, but i keep running into the same problem. when i compile my maps (the maps all have lights and everything), the prop_static stuff wont light. not to say its unlit, it just wont recieve lights its brightness is constant all the way around. it casts shadows, but if i were to put a huge red light in front of a prop_static then it would cast a raytraced shadow and everything, but the model would have no red on it what so ever. i even tried using a lighting origin entity but still...nothing. can u guys lend me a hand here, sorry if my examples were unclear .....oh and when i when i say "compile my maps" i mean run around in game