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For a long time people have requested more options for download management through Steam. A whole load of these will be coming shortly but there are larger changes ahead too.
The new content system is designed to do two things: deliver better download rates in more places around the world, and also to simply streamline the publishing process on Steam, ultimately making it possible to ship more games than we would have been able to with the old system.
- The maximum aggregate bandwidth of the system will be greater than the current system.[br]
- All the content on the new system is sent via HTTP; this is more firewall-friendly than the current system, and will automatically take advantage of web-caching proxies installed at ISPs.[br]
- The new content system improves the bandwidth picture is by requiring each user to download less data - entire files are not redownloaded, purely alterations to your existing files.[br]
- Improved uploading tools - Simplifying the publishing process means it takes the partner and Valve less time to ship each product, and so ship more stuff to more users.[br]
- Download scheduling, bandwidth throttling, and prioritizing which games get downloaded first. You?ll also be able to download an update to a game while you?re playing that game; Steam will apply the update after you exit the game.