naaier Newbie Joined Aug 10, 2005 Messages 124 Reaction score 0 Dec 2, 2005 #1 hi all. any ideas on how to stop empty bullet casings from fading away???
D Darius Guest Dec 5, 2005 #2 -open the file c_te_legacytempents.cpp -Find the function "void CTempEnts::EjectBrass" -change the line pTemp->die = gpGlobals->curtime + 1.0f + random->RandomFloat( 0.0f, 1.0f ); // Add an extra 0-1 secs of life compile.
-open the file c_te_legacytempents.cpp -Find the function "void CTempEnts::EjectBrass" -change the line pTemp->die = gpGlobals->curtime + 1.0f + random->RandomFloat( 0.0f, 1.0f ); // Add an extra 0-1 secs of life compile.