efter
Newbie
- Joined
- Feb 8, 2006
- Messages
- 41
- Reaction score
- 0
these screenshots say it better than I can
http://www.efter.info/pictures/screens/revenge0001.jpg
http://www.efter.info/pictures/screens/revenge0002.jpg
and this is how it *should* look
http://www.efter.info/pictures/screens/revenge_e0000.jpg
http://www.efter.info/pictures/screens/revenge_e0001.jpg
This is what's up...the first set of pictures is what the map looks like when my friend compiles it on his machine (using exact same vmf files) and after he builds cubemaps. Everything appears to glow white and very very reflective. This strangely only affects clients who've downloaded the map, and not the host. He claims the map looks great on his machine, while it looks like this on everyone else's.
The second set of pictures is the exact same vmf file compiled on my machine, and after running buildcubemaps. It looks fine. If he loads my compiled bsp on his server, it looks fine to clients also.
One difference: HIS machine has the "exploding models" bug in hammer right now, while mine does not. Other than that I believe his SDK is up to date.
Any ideas?
http://www.efter.info/pictures/screens/revenge0001.jpg
http://www.efter.info/pictures/screens/revenge0002.jpg
and this is how it *should* look
http://www.efter.info/pictures/screens/revenge_e0000.jpg
http://www.efter.info/pictures/screens/revenge_e0001.jpg
This is what's up...the first set of pictures is what the map looks like when my friend compiles it on his machine (using exact same vmf files) and after he builds cubemaps. Everything appears to glow white and very very reflective. This strangely only affects clients who've downloaded the map, and not the host. He claims the map looks great on his machine, while it looks like this on everyone else's.
The second set of pictures is the exact same vmf file compiled on my machine, and after running buildcubemaps. It looks fine. If he loads my compiled bsp on his server, it looks fine to clients also.
One difference: HIS machine has the "exploding models" bug in hammer right now, while mine does not. Other than that I believe his SDK is up to date.
Any ideas?