switch's problems

switch

Tank
Joined
Jul 5, 2003
Messages
1,140
Reaction score
0
Hey, I am in the process of making my first map, it is only about 70% complete content wise but it has some bugs I want to take care of now.

1)

Lots of props are invisible. For example a group of cars that I placed just dont show up, but you can fire at them with the manipulator to move them.
dm_dockside-alpha2_1_hammer.jpg

dm_dockside-alpha2_1.jpg


These crate models are also invisible, maybe even totally gone.
dm_dockside-alpha2_2_hammer.jpg

dm_dockside-alpha2_2.jpg


And here, the blue barrels (every blue barrel I have placed doesnt work) And most of the crates are invisible, but semi transparent If i pick them up :s. The 2 oil drums also hover above the ground until I pick them up.
dm_dockside-alpha2_3_hammer.jpg

dm_dockside-alpha2_3.jpg


Is it anything to do with those circle you can expand when props are selected? What are those for anyway.

I thought the models might be intersecting, in some cases their bounding boxes were and I places them above the floor a bit too. However none of this solved anything.
The crates and cars ect are prop_physic entities, and the invisible crates are prop_statc entities
I would appreciate some help, If you need more details please say.

2)

How do I change 2D skybox's sky images that they use? Seems a pretty simple thing to do but I cant find where to do it.


3)

For outdoor night time lighting is it best to place more than one light_env? As with the darkness too much stuff ends up in dark shadows so you cant really see it, how would placing more env_lights affect performance shadow wise?

Thanks a lot.
 
Back
Top