achilles_d
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- Jan 27, 2007
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I was just thinking last night how valve could make the crowbar a lot more fun in future games in the half-life series.
The first thing i came up with was penetration. This could make the crowbar alot more interesting and the player would probably use it more frequently, say for example the player sneaks up behind a combine soldier then penetrates the crowbar into his head. It would add a sense of realism and a new gameplay element and of course more gore.
The second is the use of the other end of the crowbar. This could be used to impale enemies in the chest or back and maybe even add a gameplay element where the player could then throw the enemy depending on their size.
Think these are good ideas? or maybe its overstepping the mark?
The first thing i came up with was penetration. This could make the crowbar alot more interesting and the player would probably use it more frequently, say for example the player sneaks up behind a combine soldier then penetrates the crowbar into his head. It would add a sense of realism and a new gameplay element and of course more gore.
The second is the use of the other end of the crowbar. This could be used to impale enemies in the chest or back and maybe even add a gameplay element where the player could then throw the enemy depending on their size.
Think these are good ideas? or maybe its overstepping the mark?