Evo
Tank
- Joined
- May 6, 2005
- Messages
- 6,517
- Reaction score
- 7
GameInformer has a massive Team Fortress 2 interview with several big-whigs at Valve and in the TF2 Development Team. You can find the interview here and I must say it is well worth a full read...very much so![br]I'll give you all a quick snippet of what is in the interview and a couple of the images too to keep you occupied![br]
[br]There is much more in the interview that what I have posted here, so check it out here![br]GI: You?re launching with six maps. In the age of downloadable content packs?especially with the Xbox 360 and PlayStation 3, with the hard drives and everything?and how heavy your mod community is, there are going to be popular mods that land on the PC, will there be the possibility of bringing those over to the consoles as well?[br]Walker: I don?t think we know yet. From our perspective, we?d like to do it all. We?d love to have the Xbox and PC play together, and technically, from our side, there?s no technical reason why you can?t?the engine is the same, the network they use is the same.[br]Brown: It?s a matter of what?s exposed and what we?re capable of doing.[br]Walker: It really comes down to negotiations with Microsoft.[br]GI: Speaking of Microsoft, are there any plans of cross play with Vista and 360?[br]Brown: That kind of falls in the same boat.[br]Walker: We?d love to, technically from our side, there?s no reason why we can?t, it really comes down to knowing Microsoft has announced that Shadowrun is going to do that, but they haven?t let anyone outside of Microsoft, I mean we don?t have an API or anything.[br]Brown: The easy way to say it is we haven?t seen it yet. As soon as we do, then great. (laughs)