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- Aug 8, 2004
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The Team Fortress team had been drafted in to help with L4D in the past few months, but it seems they are back on home ground working on TF2 again. Although we won't see any updates this year, here is an example of what to expect:
- Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.
- Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
- Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
- We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.
- The next class pack will be the Scout. One of the main goals we're focusing on for him has been to provide tools that make him useful in maps like Dustbowl & Goldrush
- We are actively working on a massive XBox 360 update, which will include pretty much everything we've shipped on the PC in the last year.
- We're also working on bringing over a variety of engine improvements from Left 4 Dead into the TF2 engine, including multicore support.