Team Fortress 2 Update Released, Fixes Overtime Bug

DigiQ8

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[br]I'm sure everyone who had the chance to play the new Classless update for Team Fortress 2 noticed The Announcer repeat "Overtime" in the KOTH mode maps. I'm happy to tell you it has been fixed with this new update.[br]

  • Fixed "r_rootlod" being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs.
  • Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an ?berCharge."
  • Fixed Announcer overtime bug on KOTH servers using mp_timelimit.
  • Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior.
  • Fixed tournament stopwatch not displaying the time in the HUD.
  • Fixed a bug with cloak meter regen and drain rates.
  • Fixed Spies not being able to go invis while reloading.
  • Fixed pipebombs sticking to saw blades.
  • Fixed weapons not being hidden properly during loser state anims.
  • Fixed a case where radius damage didn't reduce damage to self.
  • Fixes Demomen taking too much damage from their pipebombs.
  • Fixed a case where items would never show up in the backpack, even though they were available to equip.
  • Fixed a case where items weren't being validated properly in class loadout slots.
  • Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode.
  • Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture.
 
And now I won't be reminded anymore. I keep forgetting otherwise. :'(
 
wow - never noticed that spy bug. That sounds awful.
 
Hahaha that was the #1 thing people on the server were joking about and hoping was never going to be removed was the "Overtime" announcer. I think one person called it "Overtime Orgasm".
 
Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior.
:LOL: It isn't over yet!
 
The Big Hurt has gone from impossible to broken.

bighuh.gif
 
valve is so awesome that i cant even dunno.
 
This sounds like a nice update full of modifications and changes to the game. The Announcer screaming, "OVERTIME, OVERTIME, OVERTIME," was getting on my nerves, but thankfully, this has been fixed.
 
I'm confused. What was the announcer doing exactly? All I played was 2fort when it came out. yeah, 2fort
 
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