Team Ico Collection

Blackthorn

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Rumours have emerged on many sites (1up's story here) claiming that we'll see Ico and SotC bundled together and HD-fied (like the God of War Collection) in Q1 2011.

If this is true I will cry. Those games deserve to be played at their very best.
 
I didn't care much for Ico, but I still have the game itself. If they release this it should spike in value.
 
What about SotC? If you didn't care much for that then you can get the hell off my lawn...
 
Or keep your money and wait for the collection. I own neither game, only ever borrowed.
 
What about SotC? If you didn't care much for that then you can get the hell off my lawn...

Love SoTC, one of my all-time favorites.

SURE TOASTER I'LL GIVE IT TO YOU FOR NUDES
 
ITT SotC was cool for the first boss.
 
But the first colossus was the least interesting one. How can that be "coolio" when jumping onto a bird as it swoops past then climbing it as it's flying, or steering a giant water beast towards platforms so you can jump off and shoot it's weak spots, or shooting down a huge flying sand worm then riding alongside it so you can jump off at full speed and grab onto it's wing NOT "coolio"?!

Get off my lawn!
 
The secret colossus was actually Coolio himself, so he's double wrong.
 
I have both and love both, but if they up the performance, esp. of SotC this will be one of the best games this gen. (Yes, I meant exactly that.)
 
The poster of this message has died of sheer excitement.
 
The first one is the only one that isn't awesome, because I had no idea how I was supposed to go about beating the thing and ended up very frustrated. I'm also resisting the urge to mock 63, which may be a first for me.
 
Don't resist, give in to the darkness. The only thing internet dummies are good for is mocking.
 
The poster of this message has died of sheer excitement.

can i have your games/systems please??

remember we were really good friends


also I have 2 sealed copies of ICO, along with 3 used copies! I'm saving them for a long time and then selling them on the auction site formally known as eBay 40 years from now
 
I'm still enjoying my parachute and harpoon in SotC. I need to replay Ico one more time before giving my friend's ps2 that can actually play it back to him.
 
Interesting article by Digital Foundry showing, via emulation, what to expect from the collection.

The engineers produced a close emulation of HDR lighting, tone-mapping and motion blur (including per-object - wow!). Astonishingly the SCE team even mimicked something approximating the look of the kind of fur pixel shaders seen in PS3 titles like LittleBigPlanet. Programmable pixel shaders were still in their infancy when Shadow of the Colossus was produced, and the PS2 hardware itself offers no support for them, so the inclusion of an equivalent effect within the game was all the more phenomenal.

The terrain streaming mechanics, the brilliant physics and the shadowing systems were remarkable for their time. Indeed, Shadow of the Colossus even features character self-shadows and cloth simulation. There's also an outstanding implementation of volumetric fog, adding another layer of atmosphere and ambience to the game.
 
Was just reading that. Looks AMAZING...and this is without any actual code manipulation! I can only imagine the possibilities when done properly by the developers (see below for Foundry ideas...)

We've taken the emulation approach to showing how the games could look in high definition, but assuming the developers port the code across as opposed to emulating it, all manner of possibilities open up: Shadow of the Colossus' LOD system, for example, could be tweaked so that the extra processing power of PS3 gives us the full detail models at all times.

Porting also opens up the opportunity to replace any art that doesn't quite make the grade when rendered in high-def, although it would be surprising if this happens based on our tests. The core art is more than up to the task at hand.

So yes, we're genuinely fascinated at how this story plays out.
 
Sooo excited. Replaying SotC on my widescreen looks absolutely terrible, and I will not take anti-aliasing for granted any longer.
 
Ico was the only game I loved on the PS2 (from the ~dozen games I played), so I'm rooting for them to pull out all the stops and do more than just emulate it. The game is worthy. Ico is great.
 
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