O
Oliver Greaney
Guest
i wanted to put hl2 engine to limit
i am working on a hl2 mod street politics
anyway i was building a huge complex map and everything was going fine till i went to compile the hole map together but it would not compile because i reached the texinfos level of 12288 and went over it by 4000 textures
at first i didnt know what this ment but i figured out that you can only have 12288 scalable textures this is crap does anyone know how to put limit up so i can compile my map
and does anyone know of any way of rescaling textures to the default 1.00 setting with out manually doing every single texture
or is there any texture that the compiler egnores the nodraw and black texture dont work it still takes em as a texture and compiles them as rescable textures
i am working on a hl2 mod street politics
anyway i was building a huge complex map and everything was going fine till i went to compile the hole map together but it would not compile because i reached the texinfos level of 12288 and went over it by 4000 textures
at first i didnt know what this ment but i figured out that you can only have 12288 scalable textures this is crap does anyone know how to put limit up so i can compile my map
and does anyone know of any way of rescaling textures to the default 1.00 setting with out manually doing every single texture
or is there any texture that the compiler egnores the nodraw and black texture dont work it still takes em as a texture and compiles them as rescable textures