Text-Based Gaming

IronicBob

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I'm considering making a text-based game in my spare time, but have no way to go about it. Does anybody have any advice?
 
Make a new Larry game.
 
Halflife2.net: The MUD?

That could be almost as amusing as Sourceworld.
 
Tried doing one while learning C++ on my own, but i couldnt understand how the **** Classes worked, so i ended up using if statements and other basic stuff. I stopped after i realized its a pain in the ass. You must really know the more advanced stuff if you want to make serious text based games.
 
Thanks for the advice and support, I've installed TADS 3 and am having fun deciphering it.
If I make any headway with this, I'll post news here.
 
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