Texture problems

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the Specialist

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I'm new to compiling the models i've made and i followed a little tut.
When i open my model in worldcraft i can see the shape but it can't find the texture.

this is my qc-file it may explain things, I dont know:

Code:
// Output .MDL
$modelname modelsrc/KoelToren.mdl

// refers to "D:\Program Files\Valve\Steam\SteamApps\mixroman3d\sourcesdk_content\cstrike\materialsrc\"
// this will be saying where yer texture is and in it should be in "sourcesdk_content\cstrike\materialsrc\de_plant\
$cdmaterials models/de_plant

$staticprop

$scale 1.0

// it's just ./(name of model)
$body studio "./Tower.smd"

// sequences: all sequences are in $cd    must have an animation sequence if theres animation or not
$sequence idle "Tower.smd" loop fps 15

// you can make a seperate model for colisions if it's a realy complicated model and put name of it here
// otherwise just use the same model
$collisionmodel "Tower.smd"
{
// Mass in kilograms for when model is used as a prop_phys
$Mass 100
$concave
}
 
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