TexturEd : complete vTex GUI ! (download and screenshots)

N

norabbit

Guest
hi everybody !

I post a new thread since I can't edit the last one I posted...

Anyway, here is the new TexturEd, a GUI for the vTex utility.
Whith this utility you will be able to easily edit the compiling options, material properties (shaders, shaders fallback, proxies, properties...) of your texture and convert it.

TexturEd is still in Beta phase but is almost finished (still one functionality to implement)

All shaders, fallbacks, proxies, material properties and compiling options are loaded from .txt files so it is easy to update them in case of a missing element or for your own use.

A preset system allows you to have different configuration files for your games/mods.

A treeview allows you to manage your sub-directories and files of the base directory you specified.
The directory structure is automatically copied from the "materialsrc" (sdk) directory to the "materials" (game) directory, so you don't have to worry about that.
Just add your texture (drag and drop in a folder of the treeview), edit his properties and convert it (steam must be loaded)

See screenshots here : http://www.open-design.be/textured.htm
and download form here : http://www.open-design.be/dev/TexturEd.zip


Any suggestions, comments, remarks... email me at:
[email protected]

tkx !
 
It's nice, a little hard to understand though, maybe add a help. It doesn't crash on start like the previous versions but I still get some runtime 0 errors and the program close. Also when I try to compile, the vtex window doesn't stay on the screen and I get a : "ERR - c:\program files\valve\steam\steamapps\[email protected]\sourcesdk_content\hl2\materialsrc\hl2_materials_test\TubeTexture.tga : unable to convert to .vtf" message window.

Edit: I read on the web site that a help file is on the way, good job.
 
downloaded.. that is pretty cool

I'm wondering though.. jellyfish shader, whats that then? hehe
 
Ti133700N : when did you get the "runtime 0 errors" ? what was your last action... ? it would really help me since I don't have this error...

tkx !

Yes, I'm working on the help, it's a hard work, specially in english... ;)
 
ho and, is steam loaded when you try to convert your texture ?
 
Yes it is.
And for the runtime error, I right click somewhere in the left pannel (not on the treeview, on a blank space.
 
Back
Top