Billtcm
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- Joined
- Nov 23, 2004
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Hey everyone, I was editing textures yesterday and today I decided I'd change the combine soldier texture. So I exported "combinesoldiersheet.vmt" and "combinesoldiersheet.vtf" then I used "quick and dirty bloodlines tools v3.8a" to convert the textures to .tga's. The only thing is that most of the texture is invisible, I've tried to export other textures such as the strider, and manhack and I get the same thing. This is what I get when I convert the .vtf in quick and dirty. (By the way steam is off as it's supposed to be when I use gcfscape and the exporter.)
Source Engine compressed texture found.
Could not find a valid TTH file in the same directory.
Image width : 1024
Image height : 1024
Image format : IMAGE_FORMAT_DXT5
Low res image width : 16
Low res image height : 16
Low res image format : IMAGE_FORMAT_DXT1
Mip levels : 11
Frames : 1
Transparency : eight bit alpha(could this be a problem?)
Decompressed to TGA
and this is what the soldier texture looks like
Hope you guys can help
Source Engine compressed texture found.
Could not find a valid TTH file in the same directory.
Image width : 1024
Image height : 1024
Image format : IMAGE_FORMAT_DXT5
Low res image width : 16
Low res image height : 16
Low res image format : IMAGE_FORMAT_DXT1
Mip levels : 11
Frames : 1
Transparency : eight bit alpha(could this be a problem?)
Decompressed to TGA
and this is what the soldier texture looks like
Hope you guys can help