K
KaleidoscopeKrim
Guest
I have a long curved cliff in a fairly open area. After I added a static prop and was doing some more geometry painting and played it, it goes black when I look at the new part. I have a DX 7 card. Can anyone tell me how to get this map to not spaz on a DX7 please because I'd like my map to be played by as much people as possible.
Thanks in advance
Thanks in advance