D
dime1622
Guest
The Price of Peace is looking for two talented programmers, one weapon modeller/UVmapper, one model animator, one texture artist, one level designer, and a webmaster, each of whom with the exception of the texture artist and the webmaster has experience working with the Source engine.
Programmer Requirements:
- Experience and familiarity with the Source engine SDK.
- Knowledge of C++ and Source's script.
- Ability to compile and debug code.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
Weapon Modeller Requirements:
- Experience and familiarity with 3DStudio Max, Maya, or XSI.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Knowledge of exporting models into Source.
Helpful Skills:
- Experience in animating
- Experience in character modelling
- Experience in skinning
Model Animator Requirements:
- Experience and familiarity with animating in 3DStudio Max, Maya, or XSI.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Knowledge of exporting animations into Source.
Helpful Skills:
- Experience in character animating
- Experience in character modelling
- Experience in skinning
Texture Artist Requirements:
- Experience and familiarity with Adobe Photoshop or PaintShop Pro.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
Level Designer Requirements:
- Experience and familiarity with Hammer.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Knowledge of shaders.
Helpful Skills:
- Experience in texture creation.
Webmaster Requirements:
- Experience and familiarity with php and/or MySql.
- Documentation of prior work.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Ability to generate proper website graphics.
Benefits:
- Use of our private TeamSpeak server, our team FTP server with unlimited storage and bandwidth, our and our private SVN code and file repository.
- Chance to work with a professional team with years of modding experience.
Please visit our Moddb profile and http://www.priceofpeace.net for more information. The Price of Peace recently moved to the Source engine from Wolfenstein: Enemy Territory for several reasons, the primary of which involved the inability to find enough members in such a small mod community. Due to this switch, many models and other media are getting revamped, thus the lack of visible art progress.
The Price of Peace is an immersive tactical combat simulation for the Source engine. While it appears on the outside to be "yet another World War 2 modification" (yes, there are several), the Price of Peace uses an innovative campaign system which ties locations together in a tug of war scenario spanning several different maps. Map design incorporates openness which allows teams to create strategies based on the terrain and to choose how to attack the enemy, whether it be head-on, flanking from one side, flanking from two sides, or one of many other methods.
The Price of Peace aims for a concept dubbed "reasonable realism" which stretches realism as far as possible without sacrificing entertainment and replayability. Weapons and other implementations are true-to-life with measures in place to ensure balance and playability.
Please apply by either sending a personal message to dime1622 on our forums at our website or on MSN Messenger to [email protected]. Thanks!
Erik "dime1622" Johnson
Director of Operations
The Price of Peace
Rapidfire Entertainment
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35991.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35990.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35981.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35988.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35987.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35983.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35984.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35985.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35982.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35989.jpg[/url]
Programmer Requirements:
- Experience and familiarity with the Source engine SDK.
- Knowledge of C++ and Source's script.
- Ability to compile and debug code.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
Weapon Modeller Requirements:
- Experience and familiarity with 3DStudio Max, Maya, or XSI.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Knowledge of exporting models into Source.
Helpful Skills:
- Experience in animating
- Experience in character modelling
- Experience in skinning
Model Animator Requirements:
- Experience and familiarity with animating in 3DStudio Max, Maya, or XSI.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Knowledge of exporting animations into Source.
Helpful Skills:
- Experience in character animating
- Experience in character modelling
- Experience in skinning
Texture Artist Requirements:
- Experience and familiarity with Adobe Photoshop or PaintShop Pro.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
Level Designer Requirements:
- Experience and familiarity with Hammer.
- Documentation of prior work. If no examples can be given, a trial run may be instated in lieu of such examples.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Knowledge of shaders.
Helpful Skills:
- Experience in texture creation.
Webmaster Requirements:
- Experience and familiarity with php and/or MySql.
- Documentation of prior work.
- Ability to meet deadlines.
- Good communication skills in English and/or German. Our team works through MSN Messenger and on our own TeamSpeak server. Members are required to check in every two days.
- Professional attitude.
- Ability to generate proper website graphics.
Benefits:
- Use of our private TeamSpeak server, our team FTP server with unlimited storage and bandwidth, our and our private SVN code and file repository.
- Chance to work with a professional team with years of modding experience.
Please visit our Moddb profile and http://www.priceofpeace.net for more information. The Price of Peace recently moved to the Source engine from Wolfenstein: Enemy Territory for several reasons, the primary of which involved the inability to find enough members in such a small mod community. Due to this switch, many models and other media are getting revamped, thus the lack of visible art progress.
The Price of Peace is an immersive tactical combat simulation for the Source engine. While it appears on the outside to be "yet another World War 2 modification" (yes, there are several), the Price of Peace uses an innovative campaign system which ties locations together in a tug of war scenario spanning several different maps. Map design incorporates openness which allows teams to create strategies based on the terrain and to choose how to attack the enemy, whether it be head-on, flanking from one side, flanking from two sides, or one of many other methods.
The Price of Peace aims for a concept dubbed "reasonable realism" which stretches realism as far as possible without sacrificing entertainment and replayability. Weapons and other implementations are true-to-life with measures in place to ensure balance and playability.
Please apply by either sending a personal message to dime1622 on our forums at our website or on MSN Messenger to [email protected]. Thanks!
Erik "dime1622" Johnson
Director of Operations
The Price of Peace
Rapidfire Entertainment
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35991.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35990.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35981.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35988.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35987.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35983.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35984.jpg[/url]
[url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35985.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35982.jpg[/url] [url]http://moddb.com/images/cache/mods/25/2581/gallery/thumb_35989.jpg[/url]