"The Ship" Docks for Repairs & Updates

Hectic Glenn

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The Ship has received a great deal of updates today, and I mean lots. They range from New features and Balancing, to audio addition and fixes galore. Here's just a few of them
  • Added new player models, outfits and hats
  • Ragdolls are now containers - players can pick up clothes and items from the the corpses
  • Added support for Polish and Japanese localised text & French and German voice-over sounds for Single player
  • Players now get arrested when they damage crew shipmates
  • Reduced vomit, pee and poo effects (hehe)
  • Improved User Interface sounds & added many new sounds
Restart Steam as usual to get these updates for The Ship, to see the full and rather epic change list see HERE. (Thanks to G-Dub for spotting update)
 
I can't see what they can change to make me ever want to seriously play this again.
 
Nothing, obviously. Your douche factor explicitly conflicts with their design philosophy.

As for the update: the deckplan is actually useful now, and the corpse looting saves a lot of time hunting around for a proper weapon.
 
And they do this after the free weekend?

EDIT
Following their recent free weekend, it seems they took a lot of notes about what people liked and didn't like... and have implemented them.
Well I suppose if that's true it make sense ;)
 
Still not sure how it is a retail product. Look at the stats...
 
Oh when I hit view statistics per game I get

Game then number of players
Natural Selection 396
Adrenaline Gamer 12
The Battle Grounds 10

Does that mean that at the time I posted this The Ship had less than 10 people playing online?
 
It might be getting confused with the original 'The Ship' mod for Hl1.
 
Another update:

  • Added cash and truncheon body groups for the security guards
  • Fixed Single-Player fence mission special items not respawning after failing mission
  • Fixed Single-Player fence sometimes not reapearing when the mission is failed
  • Fixed Syringe being on MFK table multiple times
  • Fixed using consumable item after holstering a weapon then unholstering resulting in wrong weapon
  • Fixed player view height when sitting after ducking
  • Fixed footstep sounds sometimes not playing after spawning
  • Weapon switching disabled when scoreboard is up
  • Looked doors should all now have the locked examine description
  • Corpse Container crosshair changes to examine icon when someone else is using it
  • Corpse container sound changed
  • Problem with number of players in game fixed for listen servers after listen server disconnects and restarts
  • Weapons no longer get drawn floating in mid-air at the origin of the map before players have been in the same part of the map as each other
  • Fixed picking up lots of items in jail resulting in legal items the player was carrying before not being returned
  • Console message to say when the 'kill' request will be granted now appears in client console instead of server console
  • Players are now healed between rounds if they are poisoned or on fire
  • Bunny-hopping exploit not allowed now
  • Fixed bug with weapon being available after innocent kill but not being drawn
  • Flare now registers a valid kill
  • French keyboard layout used when Steam language is French
  • Surface properties for models fixed - large and small Capstand, cleaner's A-stand, trolly dolly, all bins and hand dryer
  • V Model for shank improved
  • Balanced item spawners for all maps
  • Fixed container busy message appearing sometimes when you are already using a container
  • Added ballgown and kilt shop mannequins and stopped these costumes spawning in other containers
  • Fixed Polish language suppor
 
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