The Somme Valley WWI Modification - In Search of Talent

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Who Are We?
The Somme Valley is a WW1 modification for Half-Life 2, based primarily around The Battle of the Somme, the infamous 1916 campaign launched by British and French troops, to relieve pressure on the siege of Verdun. We strive for a mix between realism and playability. All weapons will be modeled and attributed accordingly, and the maps are maliciously researched for authenticity, but still retaining a good level of playability.

A WW1 mod isn't just "boring, sitting in trenches, dying when you stand up", the war was based around a lot of small unit tactics, perfected by the French troops, who mind you were the only ones who captured their Day 1 objectives on the first day of the Battle of the Somme.

Feel free to visit The Site for more information!

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What We Need
We here at The Somme Valley are inching closer and closer to a public beta with each passing day. However, we are still in need of the following talents -

- Character Skinner
- UVW Unwrapper
- Weapon Skinner
- Level Designer
- Texture Artist

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We Require
- Being as detailed as possible.
- Working within limits set as the management (map sizes, poly counts, etc.)
- Must Be A Team Player, & Hard Worker.
- Self-Motivated & Willing To Work.
- An interest in the history, or willingness to learn.

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We Offer
- Your Own Web Space (http://www.sommevalley.com/team/uploads/Your_Name)
- Your Own Personal POP3 E-Mail or Re-Direction ([email protected])
- Full Access To All Internal Releases, Present & Future
- Full Credit For All Your Work
- Friendly Working Environment

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If you are interested in this position, or any other on our development team, please head to our Staff Apply page. Be prepared to show previous examples of your work, so as we know your work is of sound quality.

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Contact Us
Web Site - http://www.sommevalley.com/
Forums - http://www.sommevalley.com/forum
Staff Apply- http://www.sommevalley.com/apply.shtml
IRC: #somme @ irc.gamesurge.net
E-Mail: [email protected]
 
I know its not there on your list, but if you need help with Concept Art, give me a shout :)
 
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