H
helix92
Guest
Hello everyone, TWTWE:Source is a zombie modification for the Source engine We are looking for Modellers at the moment.
Mod Information
Well this is TWTWE and its a multiplayer Zombie modification for the source engine.
You and 6 other survivors will fight off the infected(Bots) in many different environments while completing objectives at the same time. You will have to rescue survivors(kind of like the way you rescue a Hostage in CS:S). And in other cases the number of infected will be to overwhelming and you will be forced to barricade yourself somewhere and fight off the infected until you are rescued. The infected will vary due to their physical characteristics, so a fat zombie will run a little slower, a zombie with deep wounds will walk, a zombie with minimal wounds will sprint. The zombies will stop at nothing to catch you and eat you alive.
HELP WANTED
Coder/Scripter
We need an advanced coder who knows there way around the source engine and can implement code efficiently, we aren't worried about speed, we are worried about quality so keep that in mind. Requirements Below.
Requirements
-Must know the source engine very well and needs to be able to make a multiplayer and/or singleplayer mod.
-Have at least 1 year's experience in coding for the source engine.
-Must be able to implement new weapons,models,animations, and sounds.
-Must be able to impliment brand new code as well.
-Definately needs to be active.
------------------------------------
Modellers
Organics
Basically we are looking for someone who can model humans and/or zombies, We are going to need about 8 zombies total and 4 humans total. Being able to Skin your own stuff as well as animate it, is definately a Huge plus.
Weapons/Props
Next we are looking for someone who can model props and weapons some examples of weapons and props we need modelled would be. Being able to skin/animate/UV map/Compile your own stuff is a huge plus.
Prop Examples
Shelves
Baskets
Shopping Carts
Fire Extinguisher
Books
Pictures/Frames
Crates/Boxes
Weapon Examples
For Melee
Golf Club
Hockey Stick
Baseball Bat
Lead Pipe
Fire Axe
Hunting Knife
Chainsaw
Pick Axe
Hammer
Shovel
For Guns
Snub Nose
Magnum
A Shotgun(Your Choice)
Berretta
M9
MP5
USP
MAC 10
Winchester
Hunting Rifle(w/scope)
More Ideas will probably come up in the future but for now this is what we need...
If you are interested, you can post on this thread, send me a pm, or drop me an email @ jeff.wilkey@gmail.com.
Thanks alot,
Helix
Mod Information
Well this is TWTWE and its a multiplayer Zombie modification for the source engine.
You and 6 other survivors will fight off the infected(Bots) in many different environments while completing objectives at the same time. You will have to rescue survivors(kind of like the way you rescue a Hostage in CS:S). And in other cases the number of infected will be to overwhelming and you will be forced to barricade yourself somewhere and fight off the infected until you are rescued. The infected will vary due to their physical characteristics, so a fat zombie will run a little slower, a zombie with deep wounds will walk, a zombie with minimal wounds will sprint. The zombies will stop at nothing to catch you and eat you alive.
HELP WANTED
Coder/Scripter
We need an advanced coder who knows there way around the source engine and can implement code efficiently, we aren't worried about speed, we are worried about quality so keep that in mind. Requirements Below.
Requirements
-Must know the source engine very well and needs to be able to make a multiplayer and/or singleplayer mod.
-Have at least 1 year's experience in coding for the source engine.
-Must be able to implement new weapons,models,animations, and sounds.
-Must be able to impliment brand new code as well.
-Definately needs to be active.
------------------------------------
Modellers
Organics
Basically we are looking for someone who can model humans and/or zombies, We are going to need about 8 zombies total and 4 humans total. Being able to Skin your own stuff as well as animate it, is definately a Huge plus.
Weapons/Props
Next we are looking for someone who can model props and weapons some examples of weapons and props we need modelled would be. Being able to skin/animate/UV map/Compile your own stuff is a huge plus.
Prop Examples
Shelves
Baskets
Shopping Carts
Fire Extinguisher
Books
Pictures/Frames
Crates/Boxes
Weapon Examples
For Melee
Golf Club
Hockey Stick
Baseball Bat
Lead Pipe
Fire Axe
Hunting Knife
Chainsaw
Pick Axe
Hammer
Shovel
For Guns
Snub Nose
Magnum
A Shotgun(Your Choice)
Berretta
M9
MP5
USP
MAC 10
Winchester
Hunting Rifle(w/scope)
More Ideas will probably come up in the future but for now this is what we need...
If you are interested, you can post on this thread, send me a pm, or drop me an email @ jeff.wilkey@gmail.com.
Thanks alot,
Helix