CptStern
suckmonkey
- Joined
- May 5, 2004
- Messages
- 10,303
- Reaction score
- 62
neat:
http://gameinformer.com/b/news/archive/2009/11/02/fallout-3-tidbits.aspx
lol:
http://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)
that would have been soooo cool
http://gameinformer.com/b/news/archive/2009/11/02/fallout-3-tidbits.aspx
Game development often lasts for years. And in that stretch of time, studios have their fair share of ups and downs. From humorous game bugs to stress-relieving antics, Game Informer peers behind the curtain of game development. In this entry of Tidbits, developer Bethesda Softworks shares secrets behind the development of Fallout 3.
•The Fat Man is based on an actual nuke launcher, the M-388 Davy Crockett Tactical Nuclear Recoilless Rifle which was made in the 1950s.
lol:
Both recoilless guns proved to have poor accuracy in testing, so the shell's greatest effect would have been its extreme radiation hazard. Even at a low yield setting, the M-388 would produce an almost instantly lethal radiation dosage (in excess of 10,000 rem) within 500 feet (150 m), and a probably fatal dose (around 600 rem) within a quarter mile (400 m).
http://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)
•In the original design, you actually drove Liberty Prime and did battle with a working and floating Rivet City
that would have been soooo cool