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Cavalry
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http://pc.ign.com/articles/871/871415p2.html
We'll see, but I've heard people say the GTA series on PC has too many controls, and end up using a console controller .
Jason Ocampo at IGN said:Here's some background information. Grand Theft Auto began on the PC, but the series didn't really explode until Grand Theft Auto III, which introduced a new 3D engine that brought you into the game rather than give you a top-down, bird's-eye view like the previous two games. GTA III shipped on PS2 on October 22, 2001. The PC version was announced on March 25, 2002, and shipped two months later on May 21 and according to NPD, sold more than 400,000 copies.
Grand Theft Auto: Vice City launched on PS2 on October 22, 2002. The PC version was revealed on February 14, 2003, and shipped on May 12, 2003 (The Xbox version shipped November 4, 2003 as part of a Double Pack with GTA III). NPD says Vice City sold more than 300,000 copies on PC, a slight decline.
Finally, there's Grand Theft Auto: San Andreas, which shipped for PS2 shipped on October 26, 2004. The PC game was confirmed on September 9, 2004 (before the PS2 game shipped). It came out on June 7, 2005. This was the most infamous entry in the series, as it introduced the "Hot Coffee" scandal, which forced Rockstar to withdraw all copies on the shelves and publish a new version that had the controversial material removed. San Andreas sold almost 250,000 copies on PC. These are NPD numbers for North America.
So now I'll turn it over to you, executive editor Steve Butts and editor Charles Onyett.
--Jason Ocampo
Charles Onyett said:Charles Onyett: I'd be very surprised if GTA IV didn't show up on PC within a year or so. In fact, if Rockstar never brings it over to this platform, I'd be so surprised I might even say something insane, like, "Oh GTA IV isn't coming to PC? That's surprising." But I'd assume most PC gamers want to know if it's coming over to see if they should wait to buy it. Well, it's probably going to be a long wait. I wound up holding out for the PC versions of GTA III and Vice City, but took the plunge on the PS2 version for San Andreas. I put up with the system's inferior graphics and lack of a customizable radio station because, well, I just wanted to play and was getting fed up with waiting. Apparently, my purchase tendencies mirror somewhat the declining PC sales figures with each successive version.
Little HL2 joke next
Charles again said:Charles Onyett: Jason, I think you just accidentally stumbled upon one of Half-Life 2: Episode 3's secrets. Portal's ending was just a diversion. In reality, Half-Life 2's finale will be a heated three-on-three Source-powered football contest with Alyx, Gordon, and Dog on one side (Dog as running back, Gordon as quarterback, Alyx as a wide out) versus the G-Man, the alien baby boss from the first Half-Life, and those flying slug things from Episode 2. You'd play in front of a crowd of resistance fighters, Vortigaunts, and varying ranks of Combine soldiers. The winner gets the Portal gun and a date with a few of GLaDOS's personality spheres.
(awkward silence)
Steve Butts at IGN said:Steve Butts: At the most basic level, there's no way that Take Two or Rockstar are going to pass up the opportunity to extend the economic and critical success the game is enjoying by bringing it to the PC. I'm not sure how much it costs for them to port the title over, but I'm guessing it's far less than they'll make in sales. And while it's true that the console crowds are growing a bit more adult in their tastes (is it right to use the word "mature" when discussing a game about killing cops and prostitutes?), there's definitely a huge group of players on the PC who are hungry for this kind of grown-up experience.
Outside of the Rockstar and Take Two offices, I doubt there are many who can even guess at a timeframe for the PC release. Given the past history of the series, I wouldn't be surprised if we had a PC version by the end of year. What's interesting about that is that all the other console premieres have been timed for holiday sales, with the PC version coming out the following spring. With this latest console version coming out in the middle of spring, does that mean we're going to get GTA for PC by Christmas? More importantly, does it suggest that Rockstar held the game back for six months for marketing or development purposes? They said they held it back to polish things up, but it'd be interesting to find out how much of that statement is true. Why do you guys think they changed their release strategy for this one?
I thought his last name was a joke at first
Jason again said:Jason Ocampo: It's safe to say at this point that Charles is our point man on GTA IV. Unfortunately, due to circumstances, I won't be able to even start playing until the middle of next week.
Anyway, it looks like we're in agreement that GTA IV is only a matter of when, not if. There have certainly been some interesting ideas thus far. I'd like to take a moment to invite our readers to let us know what they'd like to see in a GTA IV for PC. You can use our comment box below, or shoot over an email.
We'll see, but I've heard people say the GTA series on PC has too many controls, and end up using a console controller .