Training Map Ideas

G Man

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Hey All, Has Anyone got any ideas on how to make a training map for cs source? i wan't it to be a map that clans can train new recruits on. It will have, a pistol range, a smg range, a rifle range, a grenade range, a machinegun range and a sniper range, i intend to use a sliding pole with a cadaver attached for the targets but also a normal target. Could anyone plz make me a texture that is one of those normal red and white targets. Contact [email protected] to send it plz.
 
New recruits to clans would generally know how to aim I would think.

Unless you could get some scoreboard above each target, I doubt it would be very exciting.
 
yes. make the different areas ofthe target seperate brushes, then tie them to some func that takes damage. Make an output on takedamage or whatever its called and have that add 1 or 2, etc based on accuracy to a logic_mathcounter or whatever thats called. THen you could use logic statements etc and brushes to show the score.... :eek: Moving targets could add difficulty and a time limit could make it competetive. Possible? Yes. Worth it?
 
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