A
aedi
Guest
Hi
I thought it would be fairly easy to simulate a trash compactor with a func_door, but I'm running into issues I'm not sure how to handle. Can anyone help?
I created somthing that looks like the following:
|...........| |................|
|...........| |................|
|..|---------------|.......|
|..|....func_door |.......|
|..|---------------|.......|
|...............................|func_button
|...............................|
|............O (rpg).........|
|=================|
There is a func_button on the outside of the mini-room which, when pressed, tell the func_door to close in a down position.
Here are the issues I'm having.
1. If the rpg isn't there (someone took it), the func_door goes through the floor. I tried putting a tools/clip textured block on the floor, but the func_door ignores it. I want the func_door to go down to the floor, but not through it.
2. The func_door stops when it encounters a person if a person goes in to get the rpg. I want the func_door to squish him (if someone else was able to press the button in time)
Thanks for any help you can offer!
I thought it would be fairly easy to simulate a trash compactor with a func_door, but I'm running into issues I'm not sure how to handle. Can anyone help?
I created somthing that looks like the following:
|...........| |................|
|...........| |................|
|..|---------------|.......|
|..|....func_door |.......|
|..|---------------|.......|
|...............................|func_button
|...............................|
|............O (rpg).........|
|=================|
There is a func_button on the outside of the mini-room which, when pressed, tell the func_door to close in a down position.
Here are the issues I'm having.
1. If the rpg isn't there (someone took it), the func_door goes through the floor. I tried putting a tools/clip textured block on the floor, but the func_door ignores it. I want the func_door to go down to the floor, but not through it.
2. The func_door stops when it encounters a person if a person goes in to get the rpg. I want the func_door to squish him (if someone else was able to press the button in time)
Thanks for any help you can offer!