Trigger_physics_trap in MP?

  • Thread starter Thread starter fon
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fon

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Is it possible?

the description states:

A volumetric trigger that disintegrates enemies
(see *Trigger_physics_trap* on hl2worldDOTcom)

I added it to my dm map (grabbed it from Our Benefactors), but it doesn't seem to do anything to me (affects physics obecjts just fine). I was thinking maybe it was because there is not the clear distinction of who is friendly and who is enemy in dm?

Does anybody know if this *should* work in MP?

Thanks,
 
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