Triggering an Ambient Sound

Dario D.

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I have the Output of a Button set to try and activate an Ambient_Generic when pressed, because the Ambient_Generic only plays song files once, then stops. (flags are set, dont worry)

Which "Via this Input" should I use in the OutPut properties of the button?

I tried "PlaySound"... didn't work. I was thinking about trying "ToggleSound", but I dont want to turn the music on and off each time the button is touched.

Anyone know the right "Via this Input? It takes 1 hour to compile to see if it worked...
 
"PlaySound" should work if you did everything right. If not, try having the sound start silent and trigger it to play when the map loads.

If you are testing something small, you don't need a full 1 hour compile. Build your map with many "vis groups" so you can section off your map to work in specific areas. There is no point compiling the entire map just to check one subject in one small section of your map.
 
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