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First give the combine gate a unique name.smoke said:can anyone fill me in on how to add triggers?
i want a combine gate to open but i dont know how to add the trigger space.
thank you
the glow (flares) and the volumetric like effect for spotlights are AFAIK the only "visible" lights available without creating sprites or other effects to add to it. To make something like a dynamic spotlight visible, parent a prop_spotlight I think to it, which has the volumetric effect.smoke said:cheers, i saw that sdk map (prop_types is it?) and tried to work from there but unfortunatly im dumb lol,
could you help me with a another hammer prob?
u see the only light sources i can put into my maps that are visble seem to be flares and normal lights, no dynamic or env, just lights, also how do you add bodies and blood splatter? i want to make a spooky map so i knda need em, thanks!
easily fixed.. change it from prop_static to prop_dynamic IIRCazz0r said:Elf I cant get it working properly I know its blatantly wrong but can you have a look for me?
zombies...smoke said:wow, good info on the lights
thanks dark elf i owe ya 1, by the way, in my map im making an underground network of tunnels, (so rather suprisingly my map is called tunnels, it is sp) with would you rather fight, combine, zombies, or antlions, i need to know cus i want to make a scary scene. its an abandend combine facility.
also any general info on spooky stuff would be nice.
CHEERS!
use the combine buttons, or anything you remember in game that animated (those large citadel eating wall thingies) or the sdk example doorway, or those people carrier coffin things from toward the end of the game. Just go through different things and see what works.azz0r said:Anyone know anything that I can trigger, I wanna test :X
have you accidently change the view distance on them?smoke said:im having trouble placing prop_physics entities, i cant see them when i test my map but i can pick them up and shoot at them, any suggestions?
decal or overlay tool, select a blood decal, click on the map where you want it. Thats for effects of it on surfaces (not just used for blood though, use it for all kinds of details)smoke said:nope, havent changed a thing bout em, but they just dissapear, without dissapperaing, weird........
oh yeah and can u give me EXACT instructions on how to add blood to my maps? havent worked it out yet lol
thanks