Turning FF off for "friendly" enemies?

Revenge

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Jul 23, 2003
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Hey I want to make it so that the player in my map can't kill friendly combine soldiers. Whether I set the ai_relationship to reciprocal or I set a separate ai_relationship with !player as the subject, it makes no difference. I've tried fiddling with the damage filters but I really don't know what I'm doing there and so far my experiments have all come up short...

I saw that in antlion_troopers you couldn't harm your allies, so I know it can be done...
 
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