K
Kelzoth
Guest
How to add water into your map
WARNING: Do not make it a func_water
1. Create a normal square brush, and apply the texture 'dev_water2' to it.
2. Create the entity 'water_lod_control' and stick it somewhere in your map.
3. Compile it.
WARNING: Do not make it a func_water
1. Create a normal square brush, and apply the texture 'dev_water2' to it.
2. Create the entity 'water_lod_control' and stick it somewhere in your map.
3. Compile it.