**** Two Worlds

Dalamari

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WHAT A ****ING LOAD OF SHIT THIS GAME IS

Combat sucks, all the enemies are too damn hard, framerate sucks (even on 360) the voice acting/writing is so ****ing bad I had to mute the TV and shut off subtitles

EVERYTHING ABOUT THIS GAME IS WRONG
 
And, the game is ugly, looks like Morrowind-level-graphics with extra trees/objects/etc. on screen.
 
Another German RPG game that fails apparently. Down in the grave along with Gothic 3.
 
WHAT A ****ING LOAD OF SHIT THIS GAME IS

Combat sucks, all the enemies are too damn hard, framerate sucks (even on 360) the voice acting/writing is so ****ing bad I had to mute the TV and shut off subtitles

EVERYTHING ABOUT THIS GAME IS WRONG

I like it alot better than oblivion.
 
WHAT A ****ING LOAD OF SHIT THIS GAME IS

Combat sucks, all the enemies are too damn hard, framerate sucks (even on 360) the voice acting/writing is so ****ing bad I had to mute the TV and shut off subtitles

EVERYTHING ABOUT THIS GAME IS WRONG

cool.
 
I walked in my brother's office and he was playing it. The voice acting was so bad I had to leave the room.
 
Shut up. You're a redneck from Michigan; your opinion doesn't count.
 
I watched a trailer for this. It looked fairly unimpressive, contrary to the giant bold 3D text's claim of it being "the most epic RPG ever". Lol.
 
It's kind of sad, because it's a case of a developer being inspired by another game (in this case, Oblivion)
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Yup.
 
So, you like shitty controls, terrible voice acting, god awful combat, and annoying cameras?

Your camera and control gripes sound like xbox-issues, and as such do not concern me. The game behaves admirably well on the PC.

Voice acting could be better, but that will never be a game breaker for me. Also, whoever says oblivion has above average voice acting are kidding themselves. The actors themselves may be talented enough, but when the same person is asked to do the lines of a dozen different characters, and do them all exactly the same, then that does not constitute good v/a.

Combat may be slightly simpler than oblivion, but not much. You control the combat more actively in oblivion, while in two worlds you use skills which are more passive in nature. I would have liked a more active system for two worlds (preferably like dark messiah or better) but still prefer it to oblivion due to the added depth from the skills.

I prefer two worlds because:
Better skill system. No rpg can match the mediocrity of The Elder Scrolls in this department.
Not a horribly broken leveling system. This can, however, be modded away from oblivion (if you have a gaming platform that allows mods ofcourse).
Enemies get progressively harder the further you travel into the unknown making reckless exploration both dangerous and rewarding.
No stupid must-have artifacts (that I know of) that makes entire skills and game mechanics obsolete.
A rich and beautiful world where I do not have to enter "as good as computer generated but supposedly hand crafted cave number xxx" in order to pick a fight with something bigger than a wolf.
Virtually non existant loading times.
I personally greatly prefer the art style in two worlds, allthough I can see how someone might think oblivion looks cleaner and more slick.

What I would like to carry over from oblivion:
Fast travel. It may be cheap, but it works for me.
Some more combat options.
Character customization.
That guy who did all the breton voices... NOT!
I'm sure there are more things, but I can't think of any.
 
Your camera and control gripes sound like xbox-issues, and as such do not concern me. The game behaves admirably well on the PC.

I played the PC demo.

And points taken, although I pretty much stopped playing the demo after trying to kill a boar or whatever for 3 minutes, and dying because I had to keep readjusting the ****ing camera to fire the spell crap at it.

Hell, even Gothic 3 is better than Two Worlds.
 
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