Ubisoft's solution to piracy

MJ12

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Leading game publisher Ubisoft doesn't take piracy lightly.

Or quietly.

Anyone foolish enough to play an illegally pirated copy of the company's newly released dance game, Michael Jackson: The Experience on the Nintendo DS, will get a rude awakening, vuvuzela-style. Not only will the game be unplayable, but the user will be greeted with the same droning horns that drove soccer fans bonkers at the South African World Cup matches this past summer.

lol, okayyy....

http://www.youtube.com/watch?v=WZwFxAi76iI&feature=player_embedded

Apparently, that's what happens when you pause the game. Kind of catchy, actually, though I keep waiting for "Billie Jean" to kick in.

Ubi reps told Wired that the annoying horn blast was intended as "a creative way to discourage any tampering with the retail version of the game."

Pirating software on the Nintendo DS is relatively easy compared to other videogame consoles. It's simply a matter of downloading an illegal copy of the game from a file sharing site, copying it onto a rewritable storage card, and loading that card into the DS. As an anti-piracy measure, many games have built-in code that checks to see whether the game is running on a legitimate cartridge or on one of these makeshift workarounds. Presumably, it's just such a piece of code that triggers the unplayable "vuvuzela" mode in this instance, although Ubisoft has not elaborated as to its specific methods here.

It's just the latest scheme Ubisoft has concocted to deal with game pirates. Past efforts have included the use of controversial digital right management (DRM) tools and, more recently, requiring that PC gamers have a constant online connection to even play offline, single-player games. At least this effort shows good humor.
http://blog.games.yahoo.com/blog/240-vuvuzelas-taunt-michael-jackson-game-pirates
 
These days Ubisoft are more interested in the quality of their DRM than their games.
 
Much better DRM solution than the retarded always online thing. Reminds of the thing where in Arkham Asylum if it detects piracy it will disable you jumping in a room filled with poison gas.
 
Anyone foolish enough to play [...] Michael Jackson: The Experience

Fixed.

Anyway, not to encourage this sort of thing, but these anti-piracy measures for DS games are pretty easy to crack...
 
That's clever.
 
How do you advance in that game? Is there like a goal for how many kids you cram in your van or something?
 
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