CptStern
suckmonkey
- Joined
- May 5, 2004
- Messages
- 10,303
- Reaction score
- 62
ok this sounds muuuuuch better than stupid horse armor:
werewolves ..awesome, can I rip people's jugulars out?
I wonder if after paying $1.99 for the mod you have to still buy it in-game
the ornery sounds cool as does the tower ..it may be worth it but I'll watch to see fan reactions
http://www.gamespot.com/news/6147118.html
gamespy said:The Orrery quest will see gamers set out to repair a Dwarven Orrery (an apparatus that shows the relative movements of heavenly bodies in the Solar System). Once completed, players will have access to powers based on the world's lunar cycles. Said powers could possibly be lycanthropy, as werewolves were featured in The Elder Scrolls III: Morrowind expansion Bloodmoon.
werewolves ..awesome, can I rip people's jugulars out?
gamespy said:The second will be the inclusion of the Wizard's Tower, which will serve as new digs to call "home sweet home." However, it is unclear whether the tower will be part of a quest, or just new property that can be acquired. Players who set up shop in the Tower will be able to grow herbs, make spells, summon atronachs, and perform other magically terrific tasks.
I wonder if after paying $1.99 for the mod you have to still buy it in-game
the ornery sounds cool as does the tower ..it may be worth it but I'll watch to see fan reactions
http://www.gamespot.com/news/6147118.html